Bloodless Beta
*This is the Beta for BLOODLESS*
Beware the shadows, for in the heart of darkness, a Lil Thrall rises to claim Dracula's domain!
Leave no moving blood left standing.
Absorb it all.
CONTROLS
- Move: Arrow keys or WASD
- Attack: Left click
- Ability for dodging: Space Bar
- Projectile Ability: E
- Thrust ability: Hold Q and launch forward on release
- Interaction: F
- At Fountain: Press F to interact and then Q or E to swamp an ability
- ESC: Pause
**PLAY ON FULLSCREEN FOR THE BEST EXPERIENCE**
Also, play multiple times! There is a new layout for each game you play!
Can you defeat the great adventurer?
A game made by:
Artists:
- Erica (Lead Designer)- Room Layouts, Player, Boss, Enemies
- Gabe- Animations, All props
- Jose- All tiles, All environment
Programmers:
- Gus (Lead Programmer)-Random Rooms, Randomized Roguelike feel
- Steven- Interactions, Backend
- Ryan- Enemy and Boss AI, Bullet hell
- Jessie- Abilities, Attacking
- Kaitlyn- UI
Music:
- No-V: All soundtracks
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Waddle Games |
Genre | Adventure, Action, Strategy, Survival |
Made with | Unity |
Tags | 2D, Bullet Hell, Indie, Pixel Art, Roguelike, Singleplayer |
Development log
- Bloodless Beta UpdateNov 12, 2023
Comments
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Great job, this is a fun game with cool art and music. The powers and abilities seems cool too, although I didn't really use them. The player/enemy movement speeds seem spot on as well.
There were a few minor bugs I found:
- UI doesn't scale when going fullscreen (4k), the health bar and bones counter(?) stays in the middle of the screen
- Pause menu remains stationary on screen in world space and doesn't close, while the character moves around.
- The game crashed after entering door (at the end?) of the level.
We appreciate the feedback and the photos to go along with it to better understand the issues. Thank you for playing! We can't wait to share more soon!
Had the above issues, plus couldn't get the fountain to work.
The metal knight with horns enemy crashes the game with some frequency:
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: indirect call to null
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@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129 line 10 > WebAssembly.instantiate:wasm-function[46456]:0xcc2318
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@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129 line 10 > WebAssembly.instantiate:wasm-function[67511]:0x1755b1f
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@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129 line 10 > WebAssembly.instantiate:wasm-function[1075]:0xb45ba
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@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129 line 10 > WebAssembly.instantiate:wasm-function[50257]:0xe33423
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@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129 line 10 > WebAssembly.instantiate:wasm-function[63652]:0x167c644
@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129 line 10 > WebAssembly.instantiate:wasm-function[63271]:0x165286a
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browserIterationFunc@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129:10:204814
callUserCallback@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129:10:158383
runIter@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129:10:159639
Browser_mainLoop_runner@blob:https://v6p9d9t4.ssl.hwcdn.net/99d03887-71ab-4784-9e71-6afe33ea3129:10:157919
Thank you for testing it out! It is fixed Now if you would like to play again!